[BGAnimation]

[Layer1]
File=../bg5.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=

[Layer2]
File=../spin2.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.4;zoom,4;spin

[Layer3]
File=../grid.png
Type=3
NumTilesHigh=30
TilesStartY=0
TilesSpacingY=63
TilesSpacingX=63	
TileVelocityX=20
TileVelocityY=-90
Command=diffusealpha,0.11;zoom,0.5

[Layer4]
File=../spin1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,240;zoom,6;diffusealpha,0.5;spin

[Layer5]
File=Table1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,50;vertalign,top;zoomy,0;sleep,0.3;linear,0.3;zoomy,1;

[Layer6]
File=Table2.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,480;y,60;vertalign,top;zoomy,0;sleep,0.5;linear,0.3;zoomy,1;

[Layer7]
File=Table3.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,520;y,350;vertalign,top;zoomy,0;sleep,0.5;linear,0.3;zoomy,1;

[Layer8]
File=../circle.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,550;y,450;spin

[Layer9]
File=../circle.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,500;y,450;spin

[Layer10]
File=../frame.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=