[BGAnimation]

[Layer1]
File=../bg3.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=

[Layer2]
File=../binary.png
Type=3
NumTilesHigh=1
TilesStartY=9
TilesSpacingY=480
TilesSpacingX=640
TileVelocityX=0
TileVelocityY=-30
Command=zoom,2;diffusealpha,0.1

[Layer3]
File=../binary.png
Type=3
NumTilesHigh=1
TilesStartY=9
TilesSpacingY=480
TilesSpacingX=640
TileVelocityX=0
TileVelocityY=-90
Command=diffusealpha,0.2									

[Layer4]
File=../circle.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,525;y,450;zoom,2;diffusealpha,0.7;rotationx,-180;diffuse,0.2,0.6,1.0,1;spin

[Layer5]
File=../circle.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,550;y,450;spin


[Layer6]
File=../circle.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,500;y,450;spin

[Layer7]
File=../scope.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,4;spin;diffusealpha,0.4

[Layer8]
File=../scroll1.png
Type=3
NumTilesHigh=2
TilesStartY=9
TilesSpacingY=480
TilesSpacingX=640
TileVelocityX=-90
TileVelocityY=-90
Command=zoom,2;diffusealpha,0.7

[Layer9]
File=../spin1.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,240;zoom,6;diffusealpha,0.5;roatatex,180;spin

[Layer10]
File=../ssm_frame.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=