
[BGAnimation]
LengthSeconds=14

[Layer1]
File=smurban.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0

[Layer2]
File=../bg3.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,1,0;diffusealpha,1;

[Layer3]
File=../sm.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,500;zoom,6;diffuse,0,1,0,0;zoom,4;sleep,1.0;linear,0.1;diffuse,1,1,1,0.7;linear,2.2;x,-500;

[Layer4]
File=../binary.png
Type=3
NumTilesHigh=1
TilesStartY=9
TilesSpacingY=480
TilesSpacingX=640
TileVelocityX=0
TileVelocityY=-30
Command=diffuse,0,1,0,0;sleep,1.0;linear,0.1;diffuse,1,1,1,1;zoom,2;diffusealpha,0.1

[Layer5]
File=../binary.png
Type=3
NumTilesHigh=1
TilesStartY=9
TilesSpacingY=480
TilesSpacingX=640
TileVelocityX=0
TileVelocityY=-90
Command=diffuse,0,1,0,0;sleep,1.0;linear,0.1;diffuse,1,1,1,1;diffusealpha,0.2

[Layer6]
File=../scroll2.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;zoom,2;sleep,3.25;diffusealpha,1;

[Layer7]
File=../_white.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,3.3;linear,0.5;diffusealpha,1;

[Layer8]
File=../_white.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=y,300;diffusealpha,0.0;zoom,2;sleep,3.9;linear,0.2;diffusealpha,1;

[Layer9]
File=../map.jpg
Type=3
NumTilesHigh=2
TilesStartY=0
TilesSpacingY=736
TilesSpacingX=1262
TileVelocityX=-90
TileVelocityY=-70
Command=zoom,2;diffusealpha,0.0;sleep,4.0;linear,0.3;diffusealpha,0.2

[Layer10]
File=../Title.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;zoom,1.5;sleep,4.2;linear,0.2;diffusealpha,0.8;

[Layer11]
File=../_col.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,0.8;linear,0.2;diffusealpha,1;linear,0.2;diffusealpha,0;sleep,1.9;linear,0.1;diffusealpha,1;linear,0.2;diffusealpha,0

[Layer12]
File=../bg1.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,5.1;diffusealpha,1;

[Layer13]
File=../bg2.png
Type=1		// 0=sprite, 1=stretch, 2=particles,3=tiles
Command=diffusealpha,0.0;sleep,5.13;diffusealpha,1;

[Layer14]
File=../bg3.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,5.16;diffusealpha,1;

[Layer15]
File=../bg4.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,5.19;diffusealpha,1;

[Layer16]
File=../bg5.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,5.21;diffusealpha,1;

[Layer17]
File=../bg1.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,5.24;diffusealpha,1;

[Layer18]
File=../bg2.png
Type=1		// 0=sprite, 1=stretch, 2=particles,3=tiles
Command=diffusealpha,0.0;sleep,5.27;diffusealpha,1;

[Layer19]
File=../bg5.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,5.30;diffusealpha,1;sleep,0.5;linear,0.2;zoom,1.5;sleep,0.5;linear,0.2;zoom,1.5

[Layer20]
File=../grid.png
Type=3
NumTilesHigh=30
TilesStartY=0
TilesSpacingY=63
TilesSpacingX=63	
TileVelocityX=20
TileVelocityY=-90
Command=diffusealpha,0;zoom,0.5;sleep,5.3;diffusealpha,0.1;

[Layer21]
File=city.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;zoom,1.5;diffusealpha,0;sleep,5.5;linear,0.05;diffusealpha,0.8;linear,0.5;zoom,1

[Layer22]
File=../bg5.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,6.8;diffusealpha,1;

[Layer23]
File=../grid.png
Type=3
NumTilesHigh=30
TilesStartY=0
TilesSpacingY=63
TilesSpacingX=63	
TileVelocityX=20
TileVelocityY=-90
Command=diffusealpha,0;zoom,0.5;sleep,7.0;diffusealpha,0.2;

[Layer24]
File=../spin2.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;sleep,6.8;linear,0.05;diffusealpha,0.3;zoom,10;pulse

[Layer25]
File=smurban.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,300;y,240;zoom,1.5;diffusealpha,0;diffuse,1.0,0.0,0.0,0.0;sleep,7.3;linear,0.1;diffusealpha,1;linear,0.3;diffuse,1,1,1,1;sleep,8.0

[Layer26]
File=smcity.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,390;y,180;zoom,1.5;diffusealpha,0;diffuse,1.0,0.0,0.0,0.0;sleep,7.3;linear,0.1;diffusealpha,1;linear,0.3;diffuse,1,1,1,1;sleep,8.0

[Layer27]
File=start.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,300;diffusealpha,0.0;sleep,9.1;linear,0.5;diffusealpha,1;sleep,2.0;linear,0.5;diffusealpha,0.0;sleep,2;linear,0.5;diffusealpha,1;sleep,2.0;linear,0.5;diffusealpha,0.0;sleep,2;linear,0.5;,2.0;diffusealpha,1.0

[Layer28]
File=../frame.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;sleep,7.5;linear,2;diffusealpha,1

[Layer29]
File=../words.png
Type=3
NumTiltesHigh=30
TilesStartX=150
TilesStartY=0
TilesSpacingY=288
TilesSpacingX=10000
TileVelocityX=
TileVelocityY=-40
Command=diffusealpha,0;sleep,6.8;diffusealpha,0.6

[Layer30]
File=../_col.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,5.8;linear,0.2;diffusealpha,1;linear,0.2;diffusealpha,0;sleep,0.7;linear,0.1;diffusealpha,1;linear,.2;diffusealpha,0


