[BGAnimation]
LengthSeconds=0.5
[Layer1]
File=../_black.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,240;

[Layer2]
File=../stagetemp/loadf_0u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,112;

[Layer3]
File=../stagetemp/loadf_0d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,368;

[Layer4]
File=../stagetemp/loadf_1u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,92;

[Layer5]
File=../stagetemp/loadf_1d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,388;

[Layer6]
File=../stagetemp/loadf_3u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,32;

[Layer7]
File=../stagetemp/loadf_3d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,448;

[Layer8]
File=../stagetemp/loadf_2u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,128;

[Layer9]
File=../stagetemp/loadf_2d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,352;

[Layer10]
File=../stagetemp/box.model
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=effectmagnitude,0,100,0;x,184;y,240;z,16;

[Layer11]
File=../stagetemp/box.model
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=effectmagnitude,0,100,0;x,456;y,240;z,16;

[Layer12]
File=../stagetemp/loadf_4c.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rainbow;x,320;y,240;


