[BGAnimation]
LengthSeconds=3

[Layer1]
File=songbackground
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=sleep,1.7;diffusealpha,1;x,320;y,240;linear,0.3;diffusealpha,0

[Layer3]
File=../stagetemp/courseframe1.png
Type=0
Command=y,84;x,320;diffusealpha,1;sleep,1.7;linear,0.3;diffusealpha,0;x,-320;

[Layer4]
File=../stagetemp/courseframe2.png
Type=0
Command=y,396;x,320;diffusealpha,1;sleep,1.7;linear,0.3;diffusealpha,0;x,960;

[Layer5]
File=../stagetemp/stageframe2.png
Type=0
Command=zoom,1;y,76;x,76;sleep,1.7;linear,0.3;zoom,0;

[Layer6]
File=../stagetemp/stageframe2.png
Type=0
Command=zoom,1;x,564;y,404;sleep,1.7;linear,0.3;zoom,0;

[Layer7]
File=num.png
Type=0
Command=zoom,0.8;y,76;x,76;sleep,1.7;diffusealpha,1;linear,0.3;zoom,0;diffusealpha,0;

[Layer8]
File=num.png
Type=0
Command=zoom,0.8;x,564;y,404;sleep,1.7;diffusealpha,1;linear,0.3;zoom,0;diffusealpha,0;

[Layer9]
File=songbanner
Type=0
# This is equivalent to a setx,sety,setzoom, and will maintain the aspect
# ratio of the image.
Command=diffusealpha,1;x,320;y,240;linear,0.3;diffusealpha,0
