[BGAnimation]
LengthSeconds=1.5

# This implements FocusingSprite.  Three copies of the sprite; one stays
# put, one moves in and out from the top-left and one moves in and out
# from the bottom-right; each fades from 0 alpha to .5 alpha and back.

[Layer1]
File=ready.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,240;zoomy,2;zoomx,0;bounceend,0.3;zoomy,1;zoomx,1;sleep,1.1;linear,0.1;zoomy,2;zoomx,0;

