[BGAnimation]
LengthSeconds=10

// 0=sprite, 1=stretch, 2=particles, 3=tiles

[Layer1]
File=b2g.png
Type=0
Command=x,320;y,240

[Layer2]
File=ScrollA.png
Type=3
TileVelocityY=-75

[Layer3]
File=Matrix.png
Type=3
TileVelocityY=-270