[BGAnimation]
LengthSeconds=10	// doesn't matter

//[Layer1]
//File=jp.png
//Type=3		// 0=sprite, 1=stretch, 2=particles, 3=tiles
//NumTilesHigh=1
//TilesStartY=380
//TilesSpacingY=10000	// guarantee only 1 tile high
//TileVelocityX=-300
//Command=
