# Zen Rebirth, Trance Machina version 5
# by Zhek (zhekthek@hotmail.com)
# Metrics last updated on July 5th, 2004.
# tested on Alpha 21.

# Altered Metrics:
# Common
# LifeMeterBar
# ScreenGameplay
# ScreenStage
# ScreenEvaluationStage
# ScreenEvaluationSummary
# ScreenSelectStyle

# Altered Screens:
# Caution
# Evaluation
# Game Over
# Game Play (Get Ready, Go, Life/Score)
# Intro
# Options
# Ranking
# Stage
# Style
# Title

[Common]
ColorP1=0.8,0.8,1.0,1		// Blue
ColorP2=1.0,0.8,0.8,1		// Red
InitialScreen=ScreenCompany
WindowTitle=Zen Rebirth
DefaultModifiers=
JoinPauseSeconds=0.8

[ScreenTitleMenu]
# Note that we don't use the "name" parameter to Choices here.  Name1 is
# the displayed text, which might be translated or otherwise changed.  The "name,foo"
# parameter to ModeChoices is an asset name, which is used in filenames.
Fallback=ScreenWithMenuElements
ChoiceNames=1,2,3,4,5,6,7
//,8
Choice1=screen,ScreenCaution
Name1=>
Choice2=screen,ScreenSelectGame
Name2=>
Choice3=screen,ScreenOptionsMenu
Name3=>
Choice4=screen,ScreenEditMenu
Name4=>
Choice5=screen,ScreenEditCoursesMenu
Name5=>
Choice6=screen,ScreenJukeboxMenu
Name6=>
Choice7=screen,ScreenExit
Name7=>
Choice8=screen,ScreenTest
Name8=SANDBOX
NumCodes=0
TimerSeconds=-1 // none
StyleIcon=0
MemoryCardIcons=0
LogoHomeOnCommand=
LogoOnCommand=
VersionOnCommand=horizalign,right;x,620;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
SongsOnCommand=horizalign,left;x,20;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
MaxStagesOnCommand=hidden,1
MaxStagesText=
LifeDifficultyOnCommand=hidden,1
ChoicesX=10
ChoicesStartY=236
ChoicesSpacingY=19
ChoicesShadowLength=2
HelpX=320
HelpY=440
ColorNotSelected=1,1,1,1
ColorSelected=1.0,1,1.0,1
ZoomNotSelected=0.0
ZoomSelected=0.6
MenuTextAlign=1  // 0=left, 1=center, 2=right
MenuCommandOnCreate=
MenuCommandSelectDelay=0.5
SecondsBetweenComments=12
SecondsBeforeAttract=60

[ScreenCaution]
# [9.9.04] - Added the fallback, this should give it the header and footer.
# this will make the in and out animations more consistant.
# previously, the animation appeared above the BGA versions of the header/footer set.
HeaderX=320
HeaderY=240
HeaderOnCommand=draworder,901;
HeaderOffCommand=
FooterX=320
FooterY=240
FooterOnCommand=draworder,901;
FooterOffCommand=
Fallback=ScreenWithMenuElements
NextScreen=ScreenSelectStyle

[ScreenStage]
# [5.9.04] - Added in banner, artist, and song title.
NextScreen=ScreenGameplay
CharacterIconP1X=999
CharacterIconP2X=999
CharacterIconP1Y=999
CharacterIconP2Y=999
CharacterIconP1OnCommand=hidden,1;
CharacterIconP2OnCommand=hidden,1;
CharacterIconP1OffCommand=hidden,1;
CharacterIconP2OffCommand=hidden,1;
SongTitleOnCommand=horizalign,left;diffusealpha,0;linear,1.0;diffusealpha,1
SongTitleOffCommand=
SongTitleX=10
SongTitleY=170
ArtistOnCommand=horizalign,left;diffusealpha,0;linear,1.0;diffusealpha,1
ArtistOffCommand=
ArtistX=10
ArtistY=190
BannerY=120
BannerX=10
BannerOnCommand=horizalign,left;diffusealpha,0;linear,1.0;diffusealpha,1
BannerOffCommand=

[ScreenSelectStyle]
# [5.16.04] - Added Style details. At the moment it's mostly a test to see if I can get it working. No animation for the get in, it just wasn't working out.
ChoiceNames=1,2,3,4,5
# The "name" here affects the announcer, eg. "ScreenSelectStyle comment single".
Choice1=Style,single;name,single
Choice2=Style,versus;name,versus
Choice3=Style,couple;name,couple
Choice4=Style,double;name,double
Choice5=Style,solo;name,solo
NumCodes=0
TimerSeconds=40
StyleIcon=1
MemoryCardIcons=1
NextScreen1=ScreenSelectMaster
NextScreen2=ScreenSelectMaster
NextScreen3=ScreenSelectMaster
NextScreen4=ScreenSelectMaster
NextScreen5=ScreenSelectMaster
PremiumX=550
PremiumY=84
PremiumOnCommand=addx,400;bounceend,0.5;addx,-400;glowshift;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.3
PremiumOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon1X=36
Icon1Y=222
Icon1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon2X=36
Icon2Y=250
Icon2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon3X=36
Icon3Y=278
Icon3OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon3OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon4X=36
Icon4Y=306
Icon4OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon4OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon5X=36
Icon5Y=334
Icon5OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon5OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon6X=
Icon6Y=
Icon6OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon6OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon7X=
Icon7Y=
Icon7OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon7OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
Icon8X=
Icon8Y=
Icon8OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
Icon8OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
IconGainFocusCommand=glowshift;effectperiod,1.0
IconLoseFocusCommand=stopeffect
DisabledColor=0.2,0.2,0.2,1
ExplanationX=318
ExplanationY=185
ExplanationOnCommand=draworder,302;
ExplanationOffCommand=linear,0.2;diffusealpha,0
WarningX=480
WarningY=400
WarningOnCommand=diffuseshift;effectcolor1,1,1,1,1;effectcolor2,0.4,0.4,0.4,1
WarningOffCommand=glow,1,1,1,1;linear,0.2;glow,1,1,1,0;diffusealpha,0
InfoX=
InfoY=
InfoOnCommand=hidden,1
InfoOffCommand=hidden,1
PictureX=322
PictureY=243
PictureOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
# This extra command to turn off glow normally does nothing, since when
# PictureOnCommand finishes, glow is disabled.  This is here because
# PictureOnCommand can be interrupted when the user selects, which will
# leave glow enabled, and the glow pass ignores diffuse alpha.
PictureOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

[ScreenSelectMaster]
Fallback=ScreenWithMenuElements
PrevScreen=ScreenTitleMenu
# [6.8.04] - Added SelectMaster in. Altered from Trance Machina 4's SSM metrics.
ChoiceNames=beginner,light,standard,heavy,challenge,edit,nonstop,oni,endless,rave
NumChoices=10
Choicebeginner=PlayMode,regular;Difficulty,beginner;name,Beginner
Choicelight=PlayMode,regular;Difficulty,easy;name,Light
Choicestandard=PlayMode,regular;Difficulty,medium;name,Standard
Choiceheavy=PlayMode,regular;Difficulty,hard;name,Heavy
Choicechallenge=PlayMode,regular;Difficulty,challenge;name,Challenge
Choiceedit=PlayMode,regular;Difficulty,edit;name,Edit
Choicenonstop=PlayMode,nonstop;name,Nonstop
Choiceoni=PlayMode,oni;name,Oni
Choiceendless=PlayMode,endless;name,Endless
Choicerave=PlayMode,rave;name,Rave
DefaultChoice=Beginner
NumCodes=0
TimerSeconds=60

Choices=arcade-beginner,arcade-easy,arcade-medium,arcade-hard,arcade-challenge,nonstop,oni,endless,rave
NumIconParts=1	// backing, text+icon
NumPreviewParts=2  // card + info
NumCursorParts=3  // back part, front part, ok

PreviewPart1P1GainFocusCommand=diffusealpha,0;linear,0.7;diffusealpha,1
PreviewPart1P1LoseFocusCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart1P1PreSwitchPageCommand=sleep,0.5;diffusealpha,0
PreviewPart1P1PostSwitchPageCommand=diffusealpha,1
PreviewPart1P1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart1P1OnCommand=cropright,1;linear,0.4;cropright,0
PreviewPart1P1X=221
PreviewPart1P1Y=267

PreviewPart1P2GainFocusCommand=diffusealpha,0;linear,0.7;diffusealpha,1
PreviewPart1P2LoseFocusCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart1P2PreSwitchPageCommand=sleep,0.5;diffusealpha,0
PreviewPart1P2PostSwitchPageCommand=diffusealpha,1
PreviewPart1P2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart1P2OnCommand=cropleft,1;linear,0.4;cropleft,0
PreviewPart1P2X=420
PreviewPart1P2Y=213

PreviewPart2P1GainFocusCommand=diffusealpha,0;linear,0.7;diffusealpha,1
PreviewPart2P1LoseFocusCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart2P1PreSwitchPageCommand=sleep,0.5;diffusealpha,0
PreviewPart2P1PostSwitchPageCommand=diffusealpha,1
PreviewPart2P1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart2P1OnCommand=cropright,1;linear,0.4;cropright,0
PreviewPart2P1X=67
PreviewPart2P1Y=228

PreviewPart2P2GainFocusCommand=diffusealpha,0;linear,0.7;diffusealpha,1
PreviewPart2P2LoseFocusCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart2P2PreSwitchPageCommand=sleep,0.5;diffusealpha,0
PreviewPart2P2PostSwitchPageCommand=diffusealpha,1
PreviewPart2P2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
PreviewPart2P2OnCommand=cropleft,1;linear,0.4;cropleft,0
PreviewPart2P2X=573
PreviewPart2P2Y=252

SharedPreviewAndCursor=0
NumChoicesOnPage1=6
// beginner, easy, medium, hard, challenge, edit
DisabledColor=0.5,0.5,0.5,1
HelpText=wtf!?
CursorPart1P1ChangeCommand=
CursorPart1P1ChooseCommand=
CursorPart1P1PreSwitchPageCommand=linear,0.2;cropbottom,1
CursorPart1P1PostSwitchPageCommand=linear,0.2;cropbottom,0
CursorPart1P1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
CursorPart1P1OffsetXFromIcon=0
CursorPart1P1OffsetYFromIcon=0
CursorPart1P1OnCommand=z,+0.5;cropbottom,1;sleep,0.2;linear,0.2;cropbottom,0
CursorPart1P2ChooseCommand=
CursorPart1P2ChangeCommand=
CursorPart1P2PreSwitchPageCommand=linear,0.2;cropbottom,1
CursorPart1P2PostSwitchPageCommand=linear,0.2;cropbottom,0
CursorPart1P2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
CursorPart1P2OffsetXFromIcon=0
CursorPart1P2OffsetYFromIcon=0
CursorPart1P2OnCommand=z,+0.5;cropbottom,1;sleep,0.2;linear,0.2;cropbottom,0
CursorPart2P1ChooseCommand=
CursorPart2P1ChangeCommand=
CursorPart2P1PreSwitchPageCommand=linear,0.2;cropbottom,1
CursorPart2P1PostSwitchPageCommand=linear,0.2;cropbottom,0
CursorPart2P1OnCommand=z,-0.5;cropbottom,1;sleep,0.2;linear,0.2;cropbottom,0
CursorPart2P1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
CursorPart2P1OffsetXFromIcon=0
CursorPart2P1OffsetYFromIcon=0
CursorPart2P2ChooseCommand=
CursorPart2P2ChangeCommand=
CursorPart2P2PreSwitchPageCommand=linear,0.2;cropbottom,1
CursorPart2P2PostSwitchPageCommand=linear,0.2;cropbottom,0
CursorPart2P2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
CursorPart2P2OffsetXFromIcon=0
CursorPart2P2OffsetYFromIcon=0
CursorPart2P2OnCommand=z,-0.5;croptop,1;sleep,0.2;linear,0.2;croptop,0
CursorPart3P1ChangeCommand=
CursorPart3P1ChooseCommand=x,220;y,310;diffusealpha,1;cropbottom,1;addy,68;bounceend,0.5;cropbottom,0;addy,-68
CursorPart3P1PreSwitchPageCommand=
CursorPart3P1PostSwitchPageCommand=
CursorPart3P1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
CursorPart3P1OffsetXFromIcon=0
CursorPart3P1OffsetYFromIcon=0
CursorPart3P1OnCommand=diffusealpha,0;z,-1
CursorPart3P2ChangeCommand=
CursorPart3P2ChooseCommand=x,420;y,310;diffusealpha,1;cropbottom,1;addy,68;bounceend,0.5;cropbottom,0;addy,-68
CursorPart3P2PreSwitchPageCommand=
CursorPart3P2PostSwitchPageCommand=
CursorPart3P2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
CursorPart3P2OffsetXFromIcon=0
CursorPart3P2OffsetYFromIcon=0
CursorPart3P2OnCommand=diffusealpha,0;z,-1

IconPart1ChoiceBeginnerX=320
IconPart1ChoiceBeginnerY=82
IconPart1ChoiceBeginnerSwitchToPage1Command=x,320;y,82;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceBeginnerSwitchToPage2Command=x,320;y,82;linear,0.2;diffusealpha,0;
IconPart1ChoiceBeginnerOnCommand=x,320;y,82;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceBeginnerOffCommand=x,320;y,82;linear,0.2;diffusealpha,0;

IconPart1ChoiceLightX=320
IconPart1ChoiceLightY=146
IconPart1ChoiceLightSwitchToPage1Command=x,320;y,146;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceLightSwitchToPage2Command=x,320;y,146;linear,0.2;diffusealpha,0;
IconPart1ChoiceLightOnCommand=x,320;y,146;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceLightOffCommand=x,320;y,146;linear,0.2;diffusealpha,0;

IconPart1ChoiceStandardX=320
IconPart1ChoiceStandardY=210
IconPart1ChoiceStandardSwitchToPage1Command=x,320;y,210;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceStandardSwitchToPage2Command=x,320;y,210;linear,0.2;diffusealpha,0;
IconPart1ChoiceStandardOnCommand=x,320;y,210;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceStandardOffCommand=x,320;y,210;linear,0.2;diffusealpha,0;

IconPart1ChoiceHeavyX=320
IconPart1ChoiceHeavyY=274
IconPart1ChoiceHeavySwitchToPage1Command=x,320;y,274;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceHeavySwitchToPage2Command=x,320;y,274;linear,0.2;diffusealpha,0;
IconPart1ChoiceHeavyOnCommand=x,320;y,274;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceHeavyOffCommand=x,320;y,274;linear,0.2;diffusealpha,0;

IconPart1ChoiceChallengeX=320
IconPart1ChoiceChallengeY=338
IconPart1ChoiceChallengeSwitchToPage1Command=x,320;y,338;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceChallengeSwitchToPage2Command=x,320;y,338;linear,0.2;diffusealpha,0;
IconPart1ChoiceChallengeOnCommand=x,320;y,338;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceChallengeOffCommand=x,320;y,338;linear,0.2;diffusealpha,0;

IconPart1ChoiceEditX=320
IconPart1ChoiceEditY=402
IconPart1ChoiceEditSwitchToPage1Command=x,320;y,402;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceEditSwitchToPage2Command=x,320;y,402;linear,0.2;diffusealpha,0
;
IconPart1ChoiceEditOnCommand=x,320;y,402;linear,0.2;diffusealpha,1;draworder,300;
IconPart1ChoiceEditOffCommand=x,320;y,402;linear,0.2;diffusealpha,0;

IconPart1ChoiceNonstopX=320
IconPart1ChoiceNonstopY=146
IconPart1ChoiceNonstopSwitchToPage1Command=x,320;y,146;linear,0.2;diffusealpha,0;
IconPart1ChoiceNonstopSwitchToPage2Command=x,320;y,146;linear,0.2;diffusealpha,1;hidden,0;draworder,300;
IconPart1ChoiceNonstopOnCommand=x,320;y,146;linear,0.2;diffusealpha,1;hidden,1;draworder,300;
IconPart1ChoiceNonstopOffCommand=x,320;y,146;linear,0.2;diffusealpha,0;draworder,0;

IconPart1ChoiceOniX=320
IconPart1ChoiceOniY=210
IconPart1ChoiceOniSwitchToPage1Command=x,320;y,210;linear,0.2;diffusealpha,0;
IconPart1ChoiceOniSwitchToPage2Command=x,320;y,210;linear,0.2;diffusealpha,1;hidden,0;draworder,300;
IconPart1ChoiceOniOnCommand=x,320;y,210;linear,0.2;diffusealpha,1;hidden,1;draworder,300;
IconPart1ChoiceOniOffCommand=x,320;y,210;linear,0.2;diffusealpha,0;draworder,0;

IconPart1ChoiceEndlessX=320
IconPart1ChoiceEndlessY=274
IconPart1ChoiceEndlessSwitchToPage1Command=x,320;y,274;linear,0.2;diffusealpha,0;
IconPart1ChoiceEndlessSwitchToPage2Command=x,320;y,274;linear,0.2;diffusealpha,1;hidden,0;draworder,300;
IconPart1ChoiceEndlessOnCommand=x,320;y,274;linear,0.2;diffusealpha,1;hidden,1;draworder,300;
IconPart1ChoiceEndlessOffCommand=x,320;y,274;linear,0.2;diffusealpha,0;draworder,0;

IconPart1ChoiceRaveX=320
IconPart1ChoiceRaveY=338
IconPart1ChoiceRaveSwitchToPage1Command=x,320;y,338;linear,0.2;diffusealpha,0;
IconPart1ChoiceRaveSwitchToPage2Command=x,320;y,338;linear,0.2;diffusealpha,1
;hidden,0;draworder,300;
IconPart1ChoiceRaveOnCommand=x,320;y,338;linear,0.2;diffusealpha,1;hidden,1;draworder,300;
IconPart1ChoiceRaveOffCommand=x,320;y,338;linear,0.2;diffusealpha,0;draworder,0;

PreSwitchPageSeconds=0.4
PostSwitchPageSeconds=0.4

ExplanationPage1X=320
ExplanationPage1Y=240
ExplanationPage1SwitchToPage1Command=x,320;y,240;linear,0.2;diffusealpha,1;draworder,300;
ExplanationPage1SwitchToPage2Command=x,320;y,240;linear,0.2;diffusealpha,0;
ExplanationPage1OnCommand=x,320;y,240;linear,0.2;diffusealpha,1;draworder,300;
ExplanationPage1OffCommand=x,320;y,240;linear,0.2;diffusealpha,0;

ExplanationPage2X=320
ExplanationPage2Y=240
ExplanationPage2SwitchToPage1Command=x,320;y,240;linear,0.2;diffusealpha,0;
ExplanationPage2SwitchToPage2Command=x,320;y,240;linear,0.2;diffusealpha,1;hidden,0;draworder,300;
ExplanationPage2OnCommand=x,320;y,240;linear,0.2;diffusealpha,1;hidden,1;draworder,300;
ExplanationPage2OffCommand=x,320;y,240;linear,0.2;diffusealpha,0;

MorePage1X=580
MorePage1Y=350
MorePage1SwitchToPage1Command=addx,-500;diffusealpha,0;linear,0.5;diffusealpha,1
MorePage1SwitchToPage2Command=addx,500
MorePage1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
MorePage1OffCommand=linear,0.5;diffusealpha,0
MorePage2X=580
MorePage2Y=350
MorePage2SwitchToPage1Command=addx,500
MorePage2SwitchToPage2Command=addx,-500;diffusealpha,0;linear,0.5;diffusealpha,1
MorePage2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
MorePage2OffCommand=linear,0.5;diffusealpha,0

NextScreen1=ScreenSelectCharacter
NextScreen2=ScreenSelectCharacter
NextScreen3=ScreenSelectCharacter
NextScreen4=ScreenSelectCharacter
NextScreen5=ScreenSelectCharacter
NextScreen6=ScreenSelectCharacter
NextScreen7=ScreenInstructions
NextScreen8=ScreenInstructions
NextScreen9=ScreenInstructions
NextScreen10=ScreenInstructions

// Alpha 8 +
OptionOrderUp=10:9.9:8,8:7,7:6,6:5,5:4,4:3,3:2,2:1
OptionOrderDown=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10
OptionOrderLeft=10:9.9:8,8:7,7:6,6:5,5:4,4:3,3:2,2:1
OptionOrderRight=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10
OptionOrderAuto=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10

OptionOrderUpP1=10:9.9:8,8:7,7:6,6:5,5:4,4:3,3:2,2:1
OptionOrderDownP1=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10
OptionOrderLeftP1=10:9.9:8,8:7,7:6,6:5,5:4,4:3,3:2,2:1
OptionOrderRightP1=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10
OptionOrderAutoP1=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10

OptionOrderUpP2=10:9.9:8,8:7,7:6,6:5,5:4,4:3,3:2,2:1
OptionOrderDownP2=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10
OptionOrderLeftP2=10:9.9:8,8:7,7:6,6:5,5:4,4:3,3:2,2:1
OptionOrderRightP2=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10
OptionOrderAutoP2=1:2,2:3,3:4,4:5,5:6,6:7,7:8,8:9,9:10

IconPart1ChoiceBeginnerEnabledCommand=
IconPart2ChoiceBeginnerEnabledCommand=
IconPart1ChoiceLightEnabledCommand=
IconPart2ChoiceLightEnabledCommand=
IconPart1ChoiceStandardEnabledCommand=
IconPart2ChoiceStandardEnabledCommand=
IconPart1ChoiceHeavyEnabledCommand=
IconPart2ChoiceHeavyEnabledCommand=
IconPart1ChoiceChallengeEnabledCommand=
IconPart2ChoiceChallengeEnabledCommand=
IconPart1ChoiceEditEnabledCommand=
IconPart2ChoiceEditEnabledCommand=
IconPart1ChoiceNonstopEnabledCommand=
IconPart2ChoiceNonstopEnabledCommand=
IconPart1ChoiceOniEnabledCommand=
IconPart2ChoiceOniEnabledCommand=
IconPart1ChoiceEndlessEnabledCommand=
IconPart2ChoiceEndlessEnabledCommand=
IconPart1ChoiceRaveEnabledCommand=
IconPart2ChoiceRaveEnabledCommand=

IconPart1ChoiceBeginnerGainFocusCommand=
IconPart2ChoiceBeginnerGainFocusCommand=
IconPart1ChoiceLightGainFocusCommand=
IconPart2ChoiceLightGainFocusCommand=
IconPart1ChoiceStandardGainFocusCommand=
IconPart2ChoiceStandardGainFocusCommand=
IconPart1ChoiceHeavyGainFocusCommand=
IconPart2ChoiceHeavyGainFocusCommand=
IconPart1ChoiceChallengeGainFocusCommand=
IconPart2ChoiceChallengeGainFocusCommand=
IconPart1ChoiceEditGainFocusCommand=
IconPart2ChoiceEditGainFocusCommand=
IconPart1ChoiceNonstopGainFocusCommand=
IconPart2ChoiceNonstopGainFocusCommand=
IconPart1ChoiceOniGainFocusCommand=
IconPart2ChoiceOniGainFocusCommand=
IconPart1ChoiceEndlessGainFocusCommand=
IconPart2ChoiceEndlessGainFocusCommand=
IconPart1ChoiceRaveGainFocusCommand=
IconPart2ChoiceRaveGainFocusCommand=

IconPart1ChoiceBeginnerLoseFocusCommand=
IconPart2ChoiceBeginnerLoseFocusCommand=
IconPart1ChoiceLightLoseFocusCommand=
IconPart2ChoiceLightLoseFocusCommand=
IconPart1ChoiceStandardLoseFocusCommand=
IconPart2ChoiceStandardLoseFocusCommand=
IconPart1ChoiceHeavyLoseFocusCommand=
IconPart2ChoiceHeavyLoseFocusCommand=
IconPart1ChoiceChallengeLoseFocusCommand=
IconPart2ChoiceChallengeLoseFocusCommand=
IconPart1ChoiceEditLoseFocusCommand=
IconPart2ChoiceEditLoseFocusCommand=
IconPart1ChoiceNonstopLoseFocusCommand=
IconPart2ChoiceNonstopLoseFocusCommand=
IconPart1ChoiceOniLoseFocusCommand=
IconPart2ChoiceOniLoseFocusCommand=
IconPart1ChoiceEndlessLoseFocusCommand=
IconPart2ChoiceEndlessLoseFocusCommand=
IconPart1ChoiceRaveLoseFocusCommand=
IconPart2ChoiceRaveLoseFocusCommand=

IconPart1ChoiceBeginnerOffFocusedCommand=
IconPart2ChoiceBeginnerOffFocusedCommand=
IconPart1ChoiceLightOffFocusedCommand=
IconPart2ChoiceLightOffFocusedCommand=
IconPart1ChoiceStandardOffFocusedCommand=
IconPart2ChoiceStandardOffFocusedCommand=
IconPart1ChoiceHeavyOffFocusedCommand=
IconPart2ChoiceHeavyOffFocusedCommand=
IconPart1ChoiceChallengeOffFocusedCommand=
IconPart2ChoiceChallengeOffFocusedCommand=
IconPart1ChoiceEditOffFocusedCommand=
IconPart2ChoiceEditOffFocusedCommand=
IconPart1ChoiceNonstopOffFocusedCommand=
IconPart2ChoiceNonstopOffFocusedCommand=
IconPart1ChoiceOniOffFocusedCommand=
IconPart2ChoiceOniOffFocusedCommand=
IconPart1ChoiceEndlessOffFocusedCommand=
IconPart2ChoiceEndlessOffFocusedCommand=
IconPart1ChoiceRaveOffFocusedCommand=
IconPart2ChoiceRaveOffFocusedCommand=

IconPart1ChoiceBeginnerOffUnfocusedCommand=
IconPart2ChoiceBeginnerOffUnfocusedCommand=
IconPart1ChoiceLightOffUnfocusedCommand=
IconPart2ChoiceLightOffUnfocusedCommand=
IconPart1ChoiceStandardOffUnfocusedCommand=
IconPart2ChoiceStandardOffUnfocusedCommand=
IconPart1ChoiceHeavyOffUnfocusedCommand=
IconPart2ChoiceHeavyOffUnfocusedCommand=
IconPart1ChoiceChallengeOffUnfocusedCommand=
IconPart2ChoiceChallengeOffUnfocusedCommand=
IconPart1ChoiceEditOffUnfocusedCommand=
IconPart2ChoiceEditOffUnfocusedCommand=
IconPart1ChoiceNonstopOffUnfocusedCommand=
IconPart2ChoiceNonstopOffUnfocusedCommand=
IconPart1ChoiceOniOffUnfocusedCommand=
IconPart2ChoiceOniOffUnfocusedCommand=
IconPart1ChoiceEndlessOffUnfocusedCommand=
IconPart2ChoiceEndlessOffUnfocusedCommand=
IconPart1ChoiceRaveOffUnfocusedCommand=
IconPart2ChoiceRaveOffUnfocusedCommand=

PreviewPart1P1OffFocusedCommand=
PreviewPart2P1OffFocusedCommand=
PreviewPart1P2OffFocusedCommand=
PreviewPart2P2OffFocusedCommand=

PreviewPart1P1OffUnfocusedCommand=
PreviewPart2P1OffUnfocusedCommand=
PreviewPart1P2OffUnfocusedCommand=
PreviewPart2P2OffUnfocusedCommand=

// Alpha 12+
ExtraSleepAfterTweenOffSeconds=

// Alpha 20+
HeaderY=240
HeaderX=320
HeaderOnCommand=draworder,901;
HeaderOffCommand=

StyleIconY=
StyleIconX=
StyleIconOnCommand=
StyleIconOffCommand=

MemoryCardDisplayP1Y=
MemoryCardDisplayP1X=
MemoryCardDisplayP1OnCommand=
MemoryCardDisplayP1OffCommand=

MemoryCardDisplayP2Y=
MemoryCardDisplayP2X=
MemoryCardDisplayP2OnCommand=
MemoryCardDisplayP2OffCommand=

TimerY=
TimerX=
TimerOnCommand=hidden,1
TimerOffCommand=

FooterY=240
FooterX=320
FooterOnCommand=draworder,901;
FooterOffCommand=

HelpY=
HelpX=
HelpOnCommand=
HelpOffCommand=

ShowScroller=

[ScreenSelectMusic]
# [5.31.04] Added A complete copy of TM4's SelectMusic metrics. For the most part, they're identical, just minor graphical changes, but all the same size.

DefaultSort=GROUP
FOV=0
FOVCenterX=320
FOVCenterY=240

ArtistDisplayX=0
ArtistDisplayY=0
ArtistDisplayOffCommand=
ArtistDisplayOnCommand=hidden,1

CharacterIconP1Y=999
CharacterIconP1X=999
CharacterIconP2Y=999
CharacterIconP2X=999
CharacterIconP1OnCommand=hidden,1
CharacterIconP2OnCommand=hidden,1
CharacterIconP1OffCommand=
CharacterIconP2OffCommand=

# Altered for new design. Takes banner, moves it up and to the left, uses a mask to give it a new shape. Barely noticeable even with the moving images, you 
# can see a small portion of the banner area that isn't effected by the moving layer because the new banner frame cheats a bit and covers up where the banner
# would normally show. Banner resized to SM's default. I'm making all banners from now on 284x88.
BannerX=146
BannerY=48
BannerOnCommand=horizalign,left;vertalign,top;diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0;
BannerOffCommand=

BannerWidth=284
BannerHeight=88
BannerFrameX=449
BannerFrameY=48
BannerFrameOnCommand=
BannerFrameOffCommand=

// Updated for Alpha 9 and up.
BPMDisplayX=441
BPMDisplayY=450
BPMDisplayOnCommand=horizalign,left;diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0;draworder,903;
BPMDisplayOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

StageX=331
StageY=450
StageOnCommand=horizalign,left;diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0;draworder,903;
StageOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

CDTitleX=320
CDTitleY=85
CDTitleOnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0;draworder,903;
CDTitleOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
CDTitleSpinSeconds=4

DifficultyFrameP1X=38
DifficultyFrameP1Y=188
DifficultyFrameP1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
DifficultyFrameP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
DifficultyFrameP2X=279
DifficultyFrameP2Y=188
DifficultyFrameP2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
DifficultyFrameP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
DifficultyIconP1X=22
DifficultyIconP1Y=188
DifficultyIconP1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
DifficultyIconP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
DifficultyIconP2X=296
DifficultyIconP2Y=188
DifficultyIconP2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
DifficultyIconP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

AutogenIconP1X=22
AutogenIconP1Y=188
AutogenIconP2X=296
AutogenIconP2Y=188

DifficultyDisplayX=298
DifficultyDisplayY=116
DifficultyDisplayOnCommand=
DifficultyDisplayOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

ShowRadar=1
RadarX=160
RadarY=244
RadarOnCommand=
RadarOffCommand=

ShowGraph=0
GraphX=160
GraphY=244
GraphOnCommand=
GraphOffCommand=

ShowDifficultyList=0
ShowPanes=0

SortIconX=211
SortIconY=450
SortIconOnCommand=horizalign,left;diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0;draworder,999;
SortIconOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

ScoreFrameP1X=520
ScoreFrameP1Y=210
ScoreFrameP1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
ScoreFrameP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
ScoreFrameP2X=520
ScoreFrameP2Y=286
ScoreFrameP2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
ScoreFrameP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

ScoreP1X=520
ScoreP1Y=210
ScoreP1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
ScoreP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
ScoreP2X=520
ScoreP2Y=286
ScoreP2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
ScoreP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

MeterFrameP1X=76
MeterFrameP1Y=127
MeterFrameP1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
MeterFrameP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
MeterFrameP2X=241
MeterFrameP2Y=127
MeterFrameP2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
MeterFrameP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

MeterP1X=82
MeterP1Y=127
MeterP1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
MeterP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

MeterP2X=225
MeterP2Y=127
MeterP2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
MeterP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

WheelX=480
WheelY=244
WheelOnCommand=
WheelOffCommand=

SongOptionsX=160
SongOptionsY=334
SongOptionsOnCommand=zoom,0.5;shadowlength,2;diffusealpha,0;linear,0.5;diffusealpha,1
SongOptionsOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
SongOptionsExtraCommand=diffuseblink

OptionIconsP1X=334
OptionIconsP1Y=407
OptionIconsP1OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
OptionIconsP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
OptionIconsP2X=334
OptionIconsP2Y=433
OptionIconsP2OnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
OptionIconsP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

BalloonX=392
BalloonY=140
BalloonOnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0;
BalloonOffCommand=linear,0.2;glow,1,1,1,1;diffusealpha,0;glow,1,1,1,0;

OptionsMessageX=320
OptionsMessageY=240
OptionsMessageOnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0

MachineRankX=0
MachineRankY=0
MachineRankOnCommand=hidden,1
MachineRankOffCommand=

HelpText=

TimerSeconds=60

SampleMusicDelay=0.25

PrevScreenArcade=ScreenTitleMenu
PrevScreenNonstop=ScreenTitleMenu
PrevScreenOni=ScreenTitleMenu
PrevScreenEndless=ScreenTitleMenu
PrevScreenCpubattle=ScreenTitleMenu
PrevScreenHumanbattle=ScreenTitleMenu
PrevScreenRave=ScreenTitleMenu

NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenCpubattle=ScreenStage
NextScreenHumanbattle=ScreenStage
NextScreenRave=ScreenStage

NextOptionsScreenArcade=ScreenPlayerOptions
NextOptionsScreenNonstop=ScreenPlayerOptions
NextOptionsScreenOni=ScreenPlayerOptions
NextOptionsScreenEndless=ScreenPlayerOptions
NextOptionsScreenCpubattle=ScreenPlayerOptions
NextOptionsScreenHumanbattle=ScreenPlayerOptions
NextOptionsScreenRave=ScreenRaveOptions

DoRouletteOnMenuTimer=1

StyleIconX=271
StyleIconY=450
StyleIconOnCommand=horizalign,left;diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0;draworder,902;
StyleIconOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

[MusicWheel]
# [5.31.04] Added TM4's song wheel metrics.
FadeSeconds=25
SwitchSeconds=0.10
RouletteSwitchSeconds=0.05
RouletteSlowDownSwitches=5
LockedInitialVelocity=7
ScrollBarX=148
ScrollBarHeight=368
ItemCurveX=0
ItemSpacingY=45
NumSectionColors=7
NumWheelItems=13
SectionColor1=0.5, 0.0, 0.0, 1
SectionColor2=0.0, 0.5, 0.0, 1
SectionColor3=0.0, 0.0, 0.5, 1
SectionColor3=0.3, 0.2, 0.0, 1
SectionColor4=0.2, 0.3, 0.0, 1
SectionColor5=0.0, 0.3, 0.2, 1
SectionColor6=0.3, 0.0, 0.2, 1
SectionColor7=0.2, 0.0, 0.3, 1
SectionColor8=0.0, 0.2, 0.3, 1
SongRealExtraColor=0.9,0.9,0.9,1		// white
ShowRoulette=1
ShowRandom=1
Use3D=0
MusicWheelItemStartOnCommand=addx,320
MusicWheelItemFinishOnCommand=accelerate,0.2;addx,-320
MusicWheelItemStartOffCommand=
MusicWheelItemFinishOffCommand=decelerate,0.2;addx,320
HighlightOnCommand=
HighlightStartOnCommand=addx,320
HighlightFinishOnCommand=sleep,0.05;accelerate,0.4;addx,-320
HighlightFinishOnSortCommand=accelerate,0.2;addx,-320
HighlightStartOffCommand=
HighlightFinishOffCommand=decelerate,0.2;addx,320
HighlightFinishOffSortCommand=decelerate,0.2;addx,320

[ScreenSelectCourse]
Class=ScreenSelectMusic
Fallback=ScreenSelectMusic

[ScreenSelectCourseNonstop]
Fallback=ScreenSelectCourse
DefaultSort=NONSTOP

[ScreenSelectCourseOni]
Fallback=ScreenSelectCourse
DefaultSort=ONI

[ScreenSelectCourseEndless]
Fallback=ScreenSelectCourse
DefaultSort=ENDLESS

[ScreenGameplay]
# [5.9.04] - Added in Life and Score bars.
# [6.7.04] - Added ShowEval on fail on.
ShowEvaluationOnFail=1
LifeFrameExtraOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0;draworder,601;
LifeFrameExtraOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
LifeFrameExtraX=320
LifeFrameExtraY=442

LifeFrameOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
LifeFrameOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
LifeFrameX=320
LifeFrameY=27

LifeP1ExtraOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
LifeP1ExtraOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
LifeP1ExtraX=147
LifeP1ExtraY=440

LifeP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
LifeP1OnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
LifeP1X=144
LifeP1Y=24

LifeP2ExtraOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0
LifeP2ExtraOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
LifeP2ExtraX=500
LifeP2ExtraY=450

LifeP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0;
LifeP2OnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
LifeP2X=494
LifeP2Y=24

ScoreFrameX=320
ScoreFrameY=448
ScoreFrameOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
ScoreFrameOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

ScoreFrameExtraX=320
ScoreFrameExtraY=33
ScoreFrameExtraOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
ScoreFrameExtraOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

# Since I switched to a Beatmania IIDX style bar, I *think* I can probably do this option now. 
# Basically, it takes the top and bottom of the lifebar and uses the "green" cells that are left open. 
# It passes the position image to show how far along the song is.
# In theory anyway. I'm most worried about one thing: Priority.
# if the lifebar has a lower priority, only one progress bar can practically be lit.  
# Unfortunately, at this point the progress bar isn't even under a mask, so I can't practically use this.
# If it was located both under the lifebar frame and the lifebar mask, I could do IIDX style progress bar.
SongPositionMeterWidth=268
SongPositionMeterX=147
SongPositionMeterY=23
SongPositionMeterOnCommand=hidden,1;draworder,602
SongPositionMeterOffCommand=

ScoreP1X=106
ScoreP1Y=444
ScoreP1OnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
ScoreP1OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

ScoreP1ExtraX=106
ScoreP1ExtraY=38
ScoreP1ExtraOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
ScoreP1ExtraOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

ScoreP2X=534
ScoreP2Y=444
ScoreP2OnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
ScoreP2OffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

ScoreP2ExtraX=534
ScoreP2ExtraY=38
ScoreP2ExtraOnCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.2;glow,1,1,1,0;
ScoreP2ExtraOffCommand=diffusealpha,1;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,0;linear,0.2;glow,1,1,1,0

SecondaryScoreP1X=300
SecondaryScoreP1Y=240
SecondaryScoreP1OnCommand=
SecondaryScoreP1OffCommand=

SecondaryScoreP1ExtraX=300
SecondaryScoreP1ExtraY=240
SecondaryScoreP1ExtraOnCommand=
SecondaryScoreP1ExtraOffCommand=

SecondaryScoreP2X=340
SecondaryScoreP2Y=240
SecondaryScoreP2OnCommand=
SecondaryScoreP2OffCommand=

SecondaryScoreP2ExtraX=340
SecondaryScoreP2ExtraY=240
SecondaryScoreP2ExtraOnCommand=
SecondaryScoreP2ExtraOffCommand=

[LifeMeterBar]
# [5.9.04] - Added in altered lifebar, since it's a neutral grey, all it does is "light" up the lifebar.
DangerThreshold=0.2
MeterHeight=20
MeterWidth=264
NumChambers=1
NumStrips=1

[ScreenEvaluation]
Fallback=ScreenWithMenuElements
Class=ScreenEvaluation
FailedSoundTime=0
PassedSoundTime=0
NumSequenceSounds=0
PeakComboAwardCommand=

DisqualifiedP1X=0
DisqualifiedP1Y=0
DisqualifiedP1OffCommand=
DisqualifiedP1OnCommand=
DisqualifiedP2X=0
DisqualifiedP2Y=0
DisqualifiedP2OffCommand=
DisqualifiedP2OnCommand=

DifficultyIconP1X=0
DifficultyIconP1Y=0
DifficultyIconP1OnCommand=hidden,1
DifficultyIconP1OffCommand=
DifficultyIconP2X=0
DifficultyIconP2Y=0
DifficultyIconP2OnCommand=hidden,1
DifficultyIconP2OffCommand=
PlayerOptionsSeparator=,
MaxComboNumDigits=4

[ScreenEvaluationStage]
Fallback=ScreenEvaluation
NextScreen=ScreenSelectMusic
EndScreen=ScreenEvaluationSummary
FailedScreen=ScreenGameOver
Type=stage
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=1
ShowSurvivedArea=0
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=1
ShowTotalError=0
ShowJumps=0
ShowHolds=0
ShowMines=0
ShowHands=0
ShowScoreArea=1
ShowTimeArea=0
ShowGraphArea=0
ShowComboArea=0
ShowPerDifficultyAward=0
TimerSeconds=15
StyleIcon=1
MemoryCardIcons=1
ShowTotalScoreArea=0

PercentFrameP1Y=
PercentFrameP1X=
PercentFrameP1OnCommand=
PercentFrameP1OffCommand=
PercentP1X=
PercentP1Y=
PercentP1OnCommand=
PercentP1OffCommand=

PercentFrameP2Y=
PercentFrameP2X=
PercentFrameP2OnCommand=
PercentFrameP2OffCommand=
PercentP2X=
PercentP2Y=
PercentP2OnCommand=
PercentP2OffCommand=

BannerWidth=284
BannerHeight=88
LargeBannerX=320
LargeBannerY=190
LargeBannerOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
LargeBannerOffCommand=linear,0.7;diffusealpha,0
LargeBannerFrameX=320
LargeBannerFrameY=190
LargeBannerFrameOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
LargeBannerFrameOffCommand=linear,0.7;diffusealpha,0
StageX=320
StageY=72
StageOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
StageOffCommand=linear,0.7;diffusealpha,0
DifficultyIconP1X=214
DifficultyIconP1Y=80
DifficultyIconP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
DifficultyIconP1OffCommand=linear,0.7;diffusealpha,0
DifficultyIconP2X=426
DifficultyIconP2Y=80
DifficultyIconP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
DifficultyIconP2OffCommand=linear,0.7;diffusealpha,0
PlayerOptionsP1X=200
PlayerOptionsP1Y=140
PlayerOptionsP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP1OffCommand=linear,0.7;diffusealpha,0
PlayerOptionsP2X=440
PlayerOptionsP2Y=140
PlayerOptionsP2OnCommand=horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP2OffCommand=linear,0.7;diffusealpha,0
GradeFrameP1X=130
GradeFrameP1Y=87
GradeFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GradeFrameP1OffCommand=linear,0.7;diffusealpha,0
GradeFrameP2X=519
GradeFrameP2Y=397
GradeFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GradeFrameP2OffCommand=linear,0.7;diffusealpha,0
GradeP1X=127
GradeP1Y=85
GradeP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;
GradeP1OffCommand=linear,0.7;diffusealpha,0
GradeP2X=546
GradeP2Y=100
GradeP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;
GradeP2OffCommand=linear,0.7;diffusealpha,0
MarvelousLabelX=320
MarvelousLabelY=248
MarvelousLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
MarvelousLabelOffCommand=linear,0.7;diffusealpha,0
MarvelousNumberP1X=230
MarvelousNumberP1Y=248
MarvelousNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
MarvelousNumberP1OffCommand=linear,0.7;diffusealpha,0
MarvelousNumberP2X=410
MarvelousNumberP2Y=248
MarvelousNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
MarvelousNumberP2OffCommand=linear,0.7;diffusealpha,0
PerfectLabelX=320
PerfectLabelY=264
PerfectLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
PerfectLabelOffCommand=linear,0.7;diffusealpha,0
PerfectNumberP1X=230
PerfectNumberP1Y=264
PerfectNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
PerfectNumberP1OffCommand=linear,0.7;diffusealpha,0
PerfectNumberP2X=410
PerfectNumberP2Y=264
PerfectNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
PerfectNumberP2OffCommand=linear,0.7;diffusealpha,0
GreatLabelX=320
GreatLabelY=280
GreatLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GreatLabelOffCommand=linear,0.7;diffusealpha,0
GreatNumberP1X=230
GreatNumberP1Y=280
GreatNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GreatNumberP1OffCommand=linear,0.7;diffusealpha,0
GreatNumberP2X=410
GreatNumberP2Y=280
GreatNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GreatNumberP2OffCommand=linear,0.7;diffusealpha,0
GoodLabelX=320
GoodLabelY=296
GoodLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GoodLabelOffCommand=linear,0.7;diffusealpha,0
GoodNumberP1X=230
GoodNumberP1Y=296
GoodNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GoodNumberP1OffCommand=linear,0.7;diffusealpha,0
GoodNumberP2X=410
GoodNumberP2Y=296
GoodNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
GoodNumberP2OffCommand=linear,0.7;diffusealpha,0
BooLabelX=320
BooLabelY=312
BooLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BooLabelOffCommand=linear,0.7;diffusealpha,0
BooNumberP1X=230
BooNumberP1Y=312
BooNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BooNumberP1OffCommand=linear,0.7;diffusealpha,0
BooNumberP2X=410
BooNumberP2Y=312
BooNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BooNumberP2OffCommand=linear,0.7;diffusealpha,0
MissLabelX=320
MissLabelY=328
MissLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
MissLabelOffCommand=linear,0.7;diffusealpha,0
MissNumberP1X=230
MissNumberP1Y=328
MissNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
MissNumberP1OffCommand=linear,0.7;diffusealpha,0
MissNumberP2X=410
MissNumberP2Y=328
MissNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
MissNumberP2OffCommand=linear,0.7;diffusealpha,0
OKLabelX=320
OKLabelY=344
OKLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
OKLabelOffCommand=linear,0.7;diffusealpha,0
OKNumberP1X=230
OKNumberP1Y=344
OKNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
OKNumberP1OffCommand=linear,0.7;diffusealpha,0
OKNumberP2X=410
OKNumberP2Y=344
OKNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
OKNumberP2OffCommand=linear,0.7;diffusealpha,0
MaxComboMaxDigits=4
MaxComboLabelX=0
MaxComboLabelY=0
MaxComboLabelOnCommand=diffusealpha,0
MaxComboLabelOffCommand=
MaxComboNumberP1X=120
MaxComboNumberP1Y=318
MaxComboNumberP1OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand=linear,0.7;diffusealpha,0
MaxComboNumberP2X=596
MaxComboNumberP2Y=318
MaxComboNumberP2OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand=linear,0.7;diffusealpha,0
BonusFrameP1X=86
BonusFrameP1Y=240
BonusFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP1OffCommand=linear,0.7;diffusealpha,0
BonusFrameP2X=554
BonusFrameP2Y=240
BonusFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP2OffCommand=linear,0.7;diffusealpha,0
BarPossible1P1X=165
BarPossible1P1Y=178
BarPossible1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P1OffCommand=linear,0.7;diffusealpha,0
BarPossible1P2X=477
BarPossible1P2Y=178
BarPossible1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P2OffCommand=linear,0.7;diffusealpha,0
BarPossible2P1X=165
BarPossible2P1Y=205
BarPossible2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P1OffCommand=linear,0.7;diffusealpha,0
BarPossible2P2X=477
BarPossible2P2Y=205
BarPossible2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P2OffCommand=linear,0.7;diffusealpha,0
BarPossible3P1X=165
BarPossible3P1Y=232
BarPossible3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P1OffCommand=linear,0.7;diffusealpha,0
BarPossible3P2X=477
BarPossible3P2Y=232
BarPossible3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P2OffCommand=linear,0.7;diffusealpha,0
BarPossible4P1X=165
BarPossible4P1Y=259
BarPossible4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P1OffCommand=linear,0.7;diffusealpha,0
BarPossible4P2X=477
BarPossible4P2Y=259
BarPossible4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P2OffCommand=linear,0.7;diffusealpha,0
BarPossible5P1X=165
BarPossible5P1Y=286
BarPossible5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P1OffCommand=linear,0.7;diffusealpha,0
BarPossible5P2X=477
BarPossible5P2Y=286
BarPossible5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P2OffCommand=linear,0.7;diffusealpha,0
BarActual1P1X=165
BarActual1P1Y=178
BarActual1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P1OffCommand=linear,0.7;diffusealpha,0
BarActual1P2X=477
BarActual1P2Y=178
BarActual1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P2OffCommand=linear,0.7;diffusealpha,0
BarActual2P1X=165
BarActual2P1Y=205
BarActual2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P1OffCommand=linear,0.7;diffusealpha,0
BarActual2P2X=477
BarActual2P2Y=205
BarActual2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P2OffCommand=linear,0.7;diffusealpha,0
BarActual3P1X=165
BarActual3P1Y=232
BarActual3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P1OffCommand=linear,0.7;diffusealpha,0
BarActual3P2X=477
BarActual3P2Y=232
BarActual3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P2OffCommand=linear,0.7;diffusealpha,0
BarActual4P1X=165
BarActual4P1Y=259
BarActual4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P1OffCommand=linear,0.7;diffusealpha,0
BarActual4P2X=477
BarActual4P2Y=259
BarActual4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P2OffCommand=linear,0.7;diffusealpha,0
BarActual5P1X=165
BarActual5P1Y=286
BarActual5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P1OffCommand=linear,0.7;diffusealpha,0
BarActual5P2X=477
BarActual5P2Y=286
BarActual5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P2OffCommand=linear,0.7;diffusealpha,0
BarActualMaxCommand=glowshift;effectperiod,0.5
ScoreLabelX=320
ScoreLabelY=380
ScoreLabelOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
ScoreLabelOffCommand=linear,0.7;diffusealpha,0
ScoreNumberP1X=160
ScoreNumberP1Y=382
ScoreNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
ScoreNumberP1OffCommand=linear,0.7;diffusealpha,0
ScoreNumberP2X=480
ScoreNumberP2Y=382
ScoreNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
ScoreNumberP2OffCommand=linear,0.7;diffusealpha,0
MachineRecordP1X=70
MachineRecordP1Y=398
MachineRecordP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP1OffCommand=linear,0.7;diffusealpha,0
MachineRecordP2X=440
MachineRecordP2Y=398
MachineRecordP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP2OffCommand=linear,0.7;diffusealpha,0
PersonalRecordP1X=200
PersonalRecordP1Y=398
PersonalRecordP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP1OffCommand=linear,0.7;diffusealpha,0
PersonalRecordP2X=570
PersonalRecordP2Y=398
PersonalRecordP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP2OffCommand=linear,0.7;diffusealpha,0
TryExtraStageX=320
TryExtraStageY=428
TryExtraStageOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
TryExtraStageOffCommand=linear,0.7;diffusealpha,0
SpinGrades=1
CheerDelaySeconds=2.5
NoMarvelousShiftUp=15

[ScreenEvaluationSummary]
Fallback=ScreenEvaluation

[ScreenEvaluationNonstop]
Fallback=ScreenEvaluation

[ScreenEvaluationOni]
Fallback=ScreenEvaluation

[ScreenEvaluationEndless]
Fallback=ScreenEvaluation

[ScreenEvaluationRave]
Fallback=ScreenEvaluation

[ScreenRaveOptions]
Fallback=ScreenOptions

[ScreenWithMenuElements]
# [5.16.04] -  Removed header and footer for the moment, removed that damn timer...
HeaderX=320
HeaderY=240
HeaderOnCommand=draworder,901;
HeaderOffCommand=
FooterX=320
FooterY=240
FooterOnCommand=draworder,901;
FooterOffCommand=
HelpX=320
HelpY=456
HelpOnCommand=zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5;draworder,902;
HelpOffCommand=linear,0.5;zoomy,0
StyleIconX=440
StyleIconY=26
StyleIconOnCommand=addx,640;spring,0.5;addx,-640;draworder,902;
StyleIconOffCommand=bouncebegin,0.5;addx,640;
MemoryCardDisplayP1X=460
MemoryCardDisplayP1Y=20
MemoryCardDisplayP1OnCommand=addx,640;spring,0.5;addx,-640;draworder,902;
MemoryCardDisplayP1OffCommand=bouncebegin,0.5;addx,640;
MemoryCardDisplayP2X=480
MemoryCardDisplayP2Y=20
MemoryCardDisplayP2OnCommand=addx,640;spring,0.5;addx,-640;draworder,902;
MemoryCardDisplayP2OffCommand=bouncebegin,0.5;addx,640;
TimerX=
TimerY=
TimerOnCommand=hidden,1
TimerOffCommand=hidden,1

[Background]
LeftEdge=0
TopEdge=0
RightEdge=640
BottomEdge=480
BlinkDangerAll=1
DangerAllIsOpaque=1
BrightnessFadeCommand=