# RockIn:
# Topbar comes from top (-10y) and drops to position (215y) does moving animation.
# Bottombar comes from bottom (650y) and rises to position (265y) does moving animation.
# RockIn fades in.
# White (BG) fades in.

# RockOut:
# Topbar animates in reverse, rises to position (-10y).
# Bottombar animates in reverse, drops to position (650y).
# RockOut fades out.
# White fades out.

# More complicated, but could do white split bg that follows the rising black bars. 
#Think I'll stick with the simple one for now.

[Layer1]
File=../../Graphics/_white.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,1.0;sleep,0.5;linear,0.5;diffusealpha,0.0;

[Layer2]
File=../../Graphics/ZR-Transitions/Element-Topbar.png
Type=0
Command=x,0;y,215;linear,0.5;x,640;sleep,0.0;linear,0.5;y,-10;

[Layer3]
File=../../Graphics/ZR-Transitions/Element-Bottombar.png
Type=0
Command=x,640;y,265;linear,0.5;x,0;sleep,0.0;linear,0.5;y,650;

[Layer4]
File=../../Graphics/ZR-Transitions/Element-Rock.png
Type=0
Command=x,320;y,240;diffusealpha,1;linear,1.0;diffusealpha,0