[BGAnimation]
// 0=sprite, 1=stretch, 2=particles, 3=tiles

[Layer1]
File=../light2.png
Type=3
TileVelocityX=-125
TileVelocityY=130
Command=diffuse,1,0,0.6,1

[Layer2]
File=../trans.png
Type=0
Command=rotationz,180