[BGAnimation]
LengthSeconds=10

[Layer1]
File=fire.png
Type=3		
// 0=sprite, 1=stretch, 2=particles, 3=tiles
TileVelocityY=-400

[Layer2]
File=warning.png
Type=0		
// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=

