[BGAnimation]

LengthSeconds=3.5



[Layer1]

File=geese.sprite
Type=0
// 0=sprite, 1=stretch, 2=particles, 3=tiles

Command=x,550;y,310;rotationy,180;addx,200;linear,0.1;addx,-200;sleep,3.0;linear,0.2;addx,200;