[BGAnimation]
LengthSeconds=3

[Layer1]
File=songbackground
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,240;diffusealpha,0;sleep,0.3;linear,0.3;diffusealpha,1;

[Layer2]
File=../stagetemp/loadf_c0u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,112;addy,-224;sleep,0.5;linear,0.2;addy,224;

[Layer3]
File=../stagetemp/loadf_c0d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,368;addy,224;sleep,0.5;linear,0.2;addy,-224;

[Layer4]
File=../stagetemp/loadf_c1u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,92;addy,-184;sleep,0.5;bounceend,0.3;addy,184;

[Layer5]
File=../stagetemp/loadf_c1d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,388;addy,184;sleep,0.5;bounceend,0.3;addy,-184;

[Layer6]
File=../stagetemp/loadf_c3u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,32;addy,-64;sleep,0.5;bounceend,0.3;addy,64;

[Layer7]
File=../stagetemp/loadf_c3d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,448;addy,64;sleep,0.5;bounceend,0.3;addy,-64;

[Layer8]
File=../stagetemp/loadf_c2u.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,128;addx,-640;zoomy,0;sleep,0.5;linear,0.2;zoomy,1;addx,640;

[Layer9]
File=../stagetemp/loadf_c2d.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffuse,2.0,1.0,1.0,1;x,320;y,352;addx,640;zoomy,0;sleep,0.5;linear,0.2;zoomy,1;addx,-640;

[Layer10]
File=../stagetemp/box.model
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=effectmagnitude,0,100,0;x,184;y,240;z,16;zoom,0;sleep,0.5;linear,0.2;zoom,1;rotationy,0;linear,2.3;rotationy,-720;

[Layer11]
File=../stagetemp/box.model
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=effectmagnitude,0,100,0;x,456;y,240;z,16;zoom,0;sleep,0.5;linear,0.2;zoom,1;rotationy,0;linear,2.3;rotationy,-720;

[Layer12]
File=songbanner
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=x,320;y,240;diffusealpha,0;linear,0.2;diffusealpha,1;

