[BGAnimation]
LengthSeconds=70
Sound=../_swoosh and more.ogg

[Layer1]
File=ending.avi
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles

[Layer10]
File=01.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,320;y,-100;sleep,2;linear,10;y,600;rotationy,540;

[Layer11]
File=02.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,200;y,-100;sleep,4;linear,10;y,600;rotationy,540;

[Layer12]
File=03.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,120;y,-100;sleep,6;linear,10;y,600;rotationy,540;

[Layer13]
File=04.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,230;y,-100;sleep,8;linear,10;y,600;rotationy,540;

[Layer14]
File=05.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,160;y,-100;sleep,10;linear,10;y,600;rotationy,540;

[Layer15]
File=06.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,64;y,-100;sleep,12;linear,10;y,600;rotationy,540;

[Layer16]
File=07.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,300;y,-100;sleep,14;linear,10;y,600;rotationy,540;

[Layer17]
File=08.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,220;y,-100;sleep,16;linear,10;y,600;rotationy,540;

[Layer18]
File=09.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,120;y,-100;sleep,18;linear,10;y,600;rotationy,540;

[Layer19]
File=10.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,150;y,-100;sleep,20;linear,10;y,600;rotationy,540;

[Layer20]
File=11.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,250;y,-100;sleep,22;linear,10;y,600;rotationy,540;

[Layer21]
File=12.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,200;y,-100;sleep,24;linear,10;y,600;rotationy,540;

[Layer22]
File=13.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,120;y,-100;sleep,26;linear,10;y,600;rotationy,540;

[Layer23]
File=14.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,230;y,-100;sleep,28;linear,10;y,600;rotationy,540;

[Layer24]
File=15.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,160;y,-100;sleep,30;linear,10;y,600;rotationy,540;

[Layer25]
File=16.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,64;y,-100;sleep,32;linear,10;y,600;rotationy,540;

[Layer26]
File=17.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,300;y,-100;sleep,34;linear,10;y,600;rotationy,540;

[Layer27]
File=18.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,220;y,-100;sleep,36;linear,10;y,600;rotationy,540;

[Layer28]
File=19.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,120;y,-100;sleep,38;linear,10;y,600;rotationy,540;

[Layer29]
File=20.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,150;y,-100;sleep,40;linear,10;y,600;rotationy,540;

[Layer30]
File=21.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,150;y,-100;sleep,42;linear,10;y,600;rotationy,540;

[Layer31]
File=22.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,200;y,-100;sleep,44;linear,10;y,600;rotationy,540;

[Layer32]
File=23.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,120;y,-100;sleep,46;linear,10;y,600;rotationy,540;

[Layer33]
File=24.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,230;y,-100;sleep,48;linear,10;y,600;rotationy,540;

[Layer34]
File=25.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,160;y,-100;sleep,50;linear,10;y,600;rotationy,540;

[Layer35]
File=26.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,64;y,-100;sleep,52;linear,10;y,600;rotationy,540;

[Layer36]
File=27.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,300;y,-100;sleep,54;linear,10;y,600;rotationy,540;

[Layer37]
File=28.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,220;y,-100;sleep,56;linear,10;y,600;rotationy,540;

[Layer38]
File=29.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,120;y,-100;sleep,58;linear,10;y,600;rotationy,540;

[Layer40]
File=30.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=rotationy,180;diffusealpha,0.5;x,150;y,-100;sleep,60;linear,10;y,600;rotationy,540;

[Layer99]
File=credit.png
Command=x,480;y,1300;sleep,2;linear,60;addy,-2100;sleep,1;diffusealpha,0


[Layer100]
File=end.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0.0;sleep,60;linear,3.5;diffusealpha,1.0;

