# Non-doubles only:

[Layer1]

Type=Quad

Cond=not GAMESTATE:PlayerUsingBothSides()

OnCommand=fadeleft,.1;stretchto,SCREEN_CENTER_X,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuseshift;EffectColor1,1,0,0,0.3;EffectColor2,1,0,0,0.8



[Layer2]

File=../_ScreenGameplay danger text

Cond=not GAMESTATE:PlayerUsingBothSides()

Command=x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y



# Doubles only:

[Layer3]

Type=Quad

Cond=GAMESTATE:PlayerUsingBothSides()

OnCommand=faderight,.1;fadeleft,.1;stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuseshift;EffectColor1,1,0,0,0.3;EffectColor2,1,0,0,0.8



[Layer4]

File=../_ScreenGameplay danger text

Cond=GAMESTATE:PlayerUsingBothSides()

Command=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y
