# Non-doubles only:

[Layer2]

File=../_ScreenGameplay danger text

Cond=not GAMESTATE:PlayerUsingBothSides()

Command=x,SCREEN_CENTER_X-160;y,SCREEN_CENTER_Y



[Layer3]

Type=Quad

Cond=not GAMESTATE:PlayerUsingBothSides()

OnCommand=faderight,.1;stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_CENTER_X,SCREEN_BOTTOM;diffuseshift;EffectColor1,1,0,0,0.3;EffectColor2,1,0,0,0.8



# Doubles only:

[Layer4]

File=../_ScreenGameplay danger text

Cond=GAMESTATE:PlayerUsingBothSides()

Command=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y


[Layer5]

Type=Quad

Cond=GAMESTATE:PlayerUsingBothSides()

OnCommand=faderight,.1;fadeleft,.1;stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuseshift;EffectColor1,1,0,0,0.3;EffectColor2,1,0,0,0.8



