[Layer1]
File=player pane
OnCommand=x,SCREEN_CENTER_X-320+74;y,SCREEN_CENTER_Y+18
Condition=GAMESTATE:IsHumanPlayer(PLAYER_1)

[Layer11]
File=../../Graphics/ScreenEnding Difficulty easy2
InitCommand=x,SCREEN_CENTER_X-276;y,SCREEN_CENTER_Y+41
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_EASY)
//Condition=GAMESTATE:IsPlayerUsingProfile(PLAYER_1)
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_1)

[Layer12]
File=../../Graphics/ScreenEnding Difficulty medium2
InitCommand=x,SCREEN_CENTER_X-276;y,SCREEN_CENTER_Y+61
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_MEDIUM)
//Condition=GAMESTATE:IsPlayerUsingProfile(PLAYER_1)
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_1)

[Layer13]
File=../../Graphics/ScreenEnding Difficulty hard2
InitCommand=x,SCREEN_CENTER_X-276;y,SCREEN_CENTER_Y+81
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_HARD)
//Condition=GAMESTATE:IsPlayerUsingProfile(PLAYER_1)
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_1)

[Layer14]
File=../../Graphics/ScreenEnding Difficulty challenge2
InitCommand=x,SCREEN_CENTER_X-276;y,SCREEN_CENTER_Y+101
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_CHALLENGE)
//Condition=GAMESTATE:IsPlayerUsingProfile(PLAYER_1)
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_1)

[Layer15]
File=../../Graphics/ScreenEnding CourseDifficulty regular2
InitCommand=x,SCREEN_CENTER_X-276;y,SCREEN_CENTER_Y+61
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_MEDIUM)
Condition=GAMESTATE:IsHumanPlayer(PLAYER_1) and GAMESTATE:IsCourseMode()

[Layer16]
File=../../Graphics/ScreenEnding CourseDifficulty difficult2
InitCommand=x,SCREEN_CENTER_X-276;y,SCREEN_CENTER_Y+81
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_HARD)
//Condition=GAMESTATE:IsHumanPlayer(PLAYER_1) and GAMESTATE:IsPlayerUsingProfile(PLAYER_1) and GAMESTATE:IsCourseMode()
Condition=GAMESTATE:IsHumanPlayer(PLAYER_1) and GAMESTATE:IsCourseMode()

[Layer20]
File=player pane
OnCommand=x,SCREEN_CENTER_X+320-74;y,SCREEN_CENTER_Y+18
Condition=GAMESTATE:IsHumanPlayer(PLAYER_2)

[Layer21]
File=../../Graphics/ScreenEnding Difficulty easy2
InitCommand=x,SCREEN_CENTER_X+216;y,SCREEN_CENTER_Y+41
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_EASY)
//Condition=GAMESTATE:IsHumanPlayer(PLAYER_2) and GAMESTATE:IsPlayerUsingProfile(PLAYER_2) and not GAMESTATE:IsCourseMode()
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_2)

[Layer22]
File=../../Graphics/ScreenEnding Difficulty medium2
InitCommand=x,SCREEN_CENTER_X+216;y,SCREEN_CENTER_Y+61
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_MEDIUM)
//Condition=GAMESTATE:IsHumanPlayer(PLAYER_2) and GAMESTATE:IsPlayerUsingProfile(PLAYER_2) and not GAMESTATE:IsCourseMode()
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_2)

[Layer23]
File=../../Graphics/ScreenEnding Difficulty hard2
InitCommand=x,SCREEN_CENTER_X+216;y,SCREEN_CENTER_Y+81
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_HARD)
//Condition=GAMESTATE:IsHumanPlayer(PLAYER_2) and GAMESTATE:IsPlayerUsingProfile(PLAYER_2) and not GAMESTATE:IsCourseMode()
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_2)

[Layer24]
File=../../Graphics/ScreenEnding Difficulty challenge2
InitCommand=x,SCREEN_CENTER_X+216;y,SCREEN_CENTER_Y+101
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_CHALLENGE)
//Condition=GAMESTATE:IsHumanPlayer(PLAYER_2) and GAMESTATE:IsPlayerUsingProfile(PLAYER_2) and not GAMESTATE:IsCourseMode()
Condition=not GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_2)

[Layer25]
File=../../Graphics/ScreenEnding CourseDifficulty regular2
InitCommand=x,SCREEN_CENTER_X+216;y,SCREEN_CENTER_Y+61
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_MEDIUM)
//Condition=GAMESTATE:IsHumanPlayer(PLAYER_2) and GAMESTATE:IsPlayerUsingProfile(PLAYER_2) and GAMESTATE:IsCourseMode()
Condition=GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_2)

[Layer26]
File=../../Graphics/ScreenEnding CourseDifficulty difficult2
InitCommand=x,SCREEN_CENTER_X+216;y,SCREEN_CENTER_Y+81
Oncommand=@"diffuse,"..DifficultyColor(DIFFICULTY_HARD)
//Condition=GAMESTATE:IsHumanPlayer(PLAYER_2) and GAMESTATE:IsPlayerUsingProfile(PLAYER_2) and GAMESTATE:IsCourseMode()
Condition=GAMESTATE:IsCourseMode() and GAMESTATE:IsHumanPlayer(PLAYER_2)

[Layer41]
File=../_scrolling ITG credits

[Layer51]
File=../_ScreenEnding overlay common
OnCommand=

[Layer101]
Text=@GAMESTATE:GetPlayerDisplayName(PLAYER_1)
Condition=GAMESTATE:IsHumanPlayer(PLAYER_1)
File=_eurostile normal
OnCommand=@"x,SCREEN_CENTER_X-246;y,SCREEN_CENTER_Y-140;zoom,0.7;ShadowLength,2;diffuse,"..PlayerColor(PLAYER_1)

[Layer102]
Text=@GAMESTATE:GetPlayerDisplayName(PLAYER_2)
Condition=GAMESTATE:IsHumanPlayer(PLAYER_2)
File=_eurostile normal
OnCommand=@"x,SCREEN_CENTER_X+246;y,SCREEN_CENTER_Y-140;zoom,0.7;ShadowLength,2;diffuse,"..PlayerColor(PLAYER_2)
