[BGAnimation]

[Layer1]
File=../_black
Stretch=1
OnCommand=diffusealpha,0;linear,1.5;diffusealpha,1

[Layer2]
File=pandemonium skull
OnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoom,3.6;rotationz,-30;diffusealpha,0;sleep,3;linear,1;diffusealpha,1;zoom,3.2;linear,2;zoom,2.4;linear,1;diffusealpha,0;zoom,2.0
Cond=GAMESTATE:GetCurrentSong() == SONGMAN:FindSong('Pandemonium')

[Layer10]
File=../_red streak
OnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoom,3.2;rotationz,-30;fadeleft,0.3;faderight,0.3;cropleft,1.3;cropright,-0.3;linear,1;cropleft,-0.3;zoom,2.8;linear,2;zoom,2.0;linear,1;cropright,1.3;zoom,1.6

[Layer11]
File=life
OnCommand=rotationz,-30;x,SCREEN_CENTER_X-42;y,SCREEN_CENTER_Y-32;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT;decelerate,0.5;addx,-SCREEN_WIDTH*1.3;addy,SCREEN_HEIGHT;sleep,2;accelerate,0.5;addx,-SCREEN_WIDTH*1.3;addy,SCREEN_HEIGHT

[Layer12]
File=depleted
OnCommand=rotationz,-30;x,SCREEN_CENTER_X+42;y,SCREEN_CENTER_Y+32;addx,-SCREEN_WIDTH*1.3;addy,SCREEN_HEIGHT;decelerate,0.5;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT;sleep,2;accelerate,0.5;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT

[Layer20]
File=../_blue streak
OnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoom,3.6;rotationz,-30;fadeleft,0.3;faderight,0.3;cropleft,1.3;cropright,-0.3;sleep,2.5;linear,1;cropleft,-0.3;zoom,3.2;linear,3;zoom,2.0;linear,1;cropright,1.3;zoom,1.6

[Layer21]
File=round
OnCommand=rotationz,-30;x,SCREEN_CENTER_X-90;y,SCREEN_CENTER_Y;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT;sleep,2.5;decelerate,0.5;addx,-SCREEN_WIDTH*1.3;addy,SCREEN_HEIGHT;sleep,3;accelerate,0.5;addx,-SCREEN_WIDTH*1.3;addy,SCREEN_HEIGHT

[Layer22]
File=failed
OnCommand=rotationz,-30;x,SCREEN_CENTER_X+100;y,SCREEN_CENTER_Y;addx,-SCREEN_WIDTH*1.3;addy,SCREEN_HEIGHT;sleep,2.5;decelerate,0.5;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT;sleep,3;accelerate,0.5;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT

[Layer25]
File=2
OnCommand=x,SCREEN_CENTER_X+250;y,SCREEN_CENTER_Y-130;zoom,3.6;rotationz,-30;diffusealpha,0;sleep,4;diffusealpha,1;ZoomX,0;ZoomY,2.7;linear,.5;BounceEnd,.14;Zoom,1.5;sleep,1.43;decelerate,0.5;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT;sleep,3;accelerate,0.5;addx,SCREEN_WIDTH*1.3;addy,-SCREEN_HEIGHT
//OnCommand="x,290;y,10;ZoomY,2;ZoomX,0;DiffuseAlpha,0;sleep,3.5;decelerate,1;Accelerate,.2;DiffuseAlpha,1;zoom,1"
Cond=GAMESTATE:GetCurrentSong() == SONGMAN:FindSong('VerTex^2')