[BGAnimation]
Sound=../_Closedoor 150ms delay.ogg


[Layer1]
File=../_black.png
Type=1
Command=diffusealpha,0;scaletoclipped,640,480;sleep,.3;linear,.7;diffusealpha,1

[Layer2]
File=gate.png
Type=0
Command=addx,640;accelerate,0.2;addx,-640;sleep,0.05;linear,0.05;addx,30;sleep,0.05;linear,0.05;addx,-30;sleep,0.05;linear,0.05;addx,20;sleep,0.05;linear,0.05;addx,-20;sleep,0.05;linear,0.05;addx,10;sleep,0.05;linear,0.05;addx,-10;sleep,0.05;linear,0.05;addx,5;sleep,0.05;linear,0.05;addx,-5

[Layer3]
File=failed.png
Type=0
Command=x,320;y,240;diffusealpha,0;sleep,0.1;linear,.3;diffusealpha,1

[Layer4]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;x,160;y,-120;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,120

[Layer5]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;rotationz,180;rotationx,180;x,480;y,-120;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,120

[Layer6]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;rotationx,180;x,160;y,600;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,360

[Layer7]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;y,600;x,480;rotationz,180;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,360
