[BGAnimation]
Lengthseconds=6
[Layer1]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;sleep,2;zoomtowidth,320;zoomtoheight,240;y,120;x,160;diffusealpha,1;diffusealpha,1

[Layer2]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;sleep,2;zoomtowidth,320;zoomtoheight,240;rotationx,180;y,360;x,160;diffusealpha,1

[Layer3]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;sleep,2;zoomtowidth,320;zoomtoheight,240;rotationz,180;y,360;x,480;diffusealpha,1

[Layer4]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;sleep,2;zoomtowidth,320;zoomtoheight,240;rotationy,180;y,120;x,480;diffusealpha,1

[Layer5]
File=Gameover.png
Type=0
Command=x,320;y,240;diffusealpha,0;sleep,2.5;linear,0.3;diffusealpha,1;sleep,3
