[BGAnimation]
LengthSeconds=2.5
Sound=closedoor 100ms delay.ogg

[Layer1]
File=../_black.png
Type=0
Command=scaletoclipped,640,480;diffusealpha,1

[Layer2]
File=../ScreenGameplay failed/gate.png
Type=1

[Layer3]
File=../ScreenGameplay failed/failed.png
Type=0
Command=x,320;y,240

[Layer4]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;x,160;y,-120;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,120

[Layer5]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;rotationy,180;x,480;y,-120;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,120

[Layer6]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;rotationx,180;x,160;y,600;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,360

[Layer7]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;y,600;x,480;rotationz,180;diffusealpha,0;sleep,3;diffusealpha,1;linear,0.5;y,360
