[BGAnimation]

[Layer1]
File=single.png
Type=0
Condition=CurStyleName()=="single" and PlayModeName()=="Regular"
Command=zoom,2;y,436;

[Layer12]
File=versus.png
Type=0
Condition=CurStyleName()=="versus" and PlayModeName()=="Regular"
Command=zoom,2;y,436;

[Layer13]
File=nonstop.png
Type=0
Condition=PlayModeName()=="Nonstop"
Command=zoom,2;y,436;

[Layer14]
File=couple.png
Type=0
Condition=CurStyleName()=="couple" and PlayModeName()=="Regular"
Command=zoom,2;y,436;

[Layer15]
File=oni.png
Type=0
Condition=PlayModeName()=="Oni"
Command=zoom,2;y,436;

[Layer16]
File=endless.png
Type=0
Condition=PlayModeName()=="Endless"
Command=zoom,2;y,436;


[Layer21]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;x,160;y,120;linear,0.3;x,-160

[Layer22]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;rotationx,180;y,360;x,160;linear,0.3;x,-160

[Layer23]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;rotationz,180;x,480;y,360;linear,0.3;x,800

[Layer24]
File=../_door.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoomtowidth,320;zoomtoheight,240;rotationy,180;x,480;y,120;linear,0.3;x,800


