[BGAnimation]

[Layer1]
File=BloodDeathLow.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,1

[Layer2]	
File=bacteria_5.png
Type=3
TileVelocityX=30
Command=diffusealpha,0.3

[Layer3]
File=pentastic1.png
Type=0
Command=x,320;y,240;diffusealpha,0.1;spin;effectmagnitude,0,0,40;

[Layer4]
File=BloodDeathHigh.png
Type=0
CommandRepeatSeconds=3.0
Command=diffusealpha,0.2;linear,1.5;diffusealpha,0.5;linear,1.5;diffusealpha,0.2